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Einding a ruck

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17. When the ball has been clearly won by a team at the ruck, and is available to be played, the referee calls “use it”, after which the ball must be played away from the ruck within five seconds. Sanction: Scrum.

18. The ruck ends and play continues when the ball leaves the ruck or when the ball in the ruck is on or over the goal line.

19. The ruck ends when the ball becomes unplayable. If the referee decides that the ball will probably not emerge within a reasonable time, a scrum is awarded.